1982, the year of the Commodore 64! Let’s take a look at writing music for this iconic system.
Difference Between SID Chips
Cybernoid 2
C64 Playlist

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We’re going right back to 1977 video game music with the Atari 2600! In this episode, I have a look at some of the limitations of that console and how music was written for it.

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Music theory is one of those things a lot of musicians (I’m looking at you, guitarists) like to avoid. So I made this episode to try and simplify it, make it less daunting and more useful. You can check out the neck diagrams over on my blog on Medium

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I had the opportunity to attend this great talk at BAFTA HQ in London. In the talk, video game composer Gareth discussed how he used music to reflect and drive the narrative of games. This episode is a collection of the notes and ideas I learned from the evening’s talk. Check out the written version here: https://medium.com/@willhelliwell/games-masterclass-the-art-of-storytelling-through-music-with-gareth-coker-ef259a0efacf

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